Everyone fires at once.

Shell Struck is a tank artillery game in the spirit of Scorched Earth and Blast Doors, on an isometric battlefield where every crater, wall, flood and fire stays where you put it. Each turn, every commander secretly picks one order - fire, drive, or patch up - and then all the shells fly together.

BATTLE MODE

Rounds of random battlefields: mountain bases, desert canyons, frozen passes, volcanoes, islands, open plains, cities and ruined cities, wastelands. Earn money for damage and for wrecking your enemies' aim, spend it in the shop between rounds - or bank it for interest.

WORLD WAR MODE

A random stretch of the real world, built from its real coasts, mountains, deserts, forests, borders and cities. Every commander is a mercenary hired by one of its countries: its tank (heavy, scout, artillery, amphibious, experimental...), its arsenal and its pay. One life. Survive.

OVER 30 WEAPONS AND GADGETS

Tracers, cluster bombs, MIRVs, napalm that runs downhill, ice bombs that freeze bridges across deep water, flood bombs, earthquakes, scramblers, sticky goo, black holes, UFO strikes, portals, mini nukes and worse.

A BATTLEFIELD THAT FIGHTS BACK

Light and dark water, ice that melts, landslides, bridges you can drop, supply drops worth racing for, rising tides, smoke screens, nuclear plants that melt down - and civilians you'll pay for hitting.

PLAY YOUR WAY

Against up to 9 bots (easy to hard), hot-seat with friends at one screen, team play with up to 5 teams, or just watch the bots fight it out.

THIS IS A BETA

Expect rough edges and balance that changes. Online play is coming soon. Please tell us what breaks, what's too strong and what's no fun in the comments - every report helps.